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expertise

Color Pipeline Management: Proficient in the execution and maintenance of color pipelines for a range of Digital Content Creation (DCC) platforms, including Nuke, Maya, Substance Painter, Hiero, Unreal Engine 5, and Photoshop.

 

Editorial and 2D Support: Comprehensive support and guidance to IO/Editorial and 2D teams, focusing on image formats and color-related matters, ensuring a seamless workflow.

 

Workflow Optimization: Actively participated in client and internal VFX teams, contributing to the optimization of workflows for efficient project deliveries and content ingest processes.

 

Development: Collaborate closely with pipeline developers to create new studio tools, enhancing efficiency and productivity within the studio environment.

tools

A user friendly tool for creating OCIO using pre defined templates.

Convert traditional LUTs in LUT Texture for the UE's Post Process Volume. 

PSLauncher (In Progress)

A Photoshop Project builder that replicates your 2D ACES Color Pipeline in Photoshop.

 

Vancouver | Toronto

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© 2026 | Akshay Dandekar

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